Recently I had the chance to speak with Hal Zabie - Associate Producer, Sierra Entertainment about the ending PSP Release AVP Requiem. I want to thank Hal and Bree Cotten for making this interview happen.
GVK: What is the background and setting for the game and how close does it follow events from the pending film?
HZ: AvP requiem lant PSP is set in Gunnison, Colorado, the same small town as seen in the movie. The player assumes the role of the new elite Predator from the film. While many of the locations, weapons, and scenarios are nearly identical to the film, the game designers were given the freedom to make the best game possible, which meant at times rearranging some of the story elements and action set pieces.
GVK: How much input did you have from the creators of the film and what sort of access to the film did you have when crafting the look and tone of the game?
HZ: Rebellion, the game's developer, had complete access to the film script and actual footage from the movie well in advance. These assets were instrumental in creating authentic environments, weapons, and characters. Being fans of the license AND having contributed a large share of lore to the AvP legacy, Rebellion got a real kick out of being involved with the process early.
GVK: What forms of multiplay will be included?
HZ: The player will be able to link ad hoc with another player. The pair can then assume the roles of two Predators as they play co-operatively through "last stand" scenarios against relentless hordes of Aliens. This mode is a fight to the bitter end as increasing numbers of Aliens spawn to take out the players.
GVK: What can you tell games about the graphic engine of the game and what it will bring to the game?
HZ: The graphic engine was developed by Rebellion. The visual look of the game is very strong, particularly compared to the current state of games on the PSP. However, the challenge was to deliver high quality graphics while not sacrificing game performance and this is something that Rebellion achieved and will be noticed by players right away.




