Red War is one of Uforia’s newest games, but unfortunately one of their worst games. Apparently,Red War Gold was designed to mimick the graphic style of Diablo 1, which is a bit ridiculous, since Diablo 1 is now well over 10 years old. It would have made more sense to copy the graphics of a more recent game. PvP fans should find some love in this game, as it has an open PvP system with PK options and several large PvP events that take place daily. Other than some interesting PvP options, Red War Gold just doesn’t have nearly as much content as other new MMORPGs. I personally recommend avoiding this game, but those looking for a Diablo 1 styled action RPG may enjoy Red War Gold more than I did. The game’s three classes are:
Warrior - Warriors in Red War Gold are the toughest of the game’s three classes. They have access to the best armor and weapons, but have slower attack speeds and less damage output than the other two classes.
Mage - Like in every other MMORPG, Mages are the primary offensive spell caster in Redwar Gold. They start off with two spells and can learn more later on. They have the least hit points in the game, but do the most damage, at least early on.
Ranger - Rangers in Redwar Gold are basically warriors with slightly high attack power, but lower defense capabilities. They also have less hit points than warriors but more than mages. As the name suggests, rangers normally use bows and crossbows.